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Fourth Year Honour's Project - Frustrations impact on player's use of microtransactions
User Research, UX Design & Data Analysis
May 2024
Abertay University, Dundee, Angus, Scotland, United Kingdom
User Researcher, Designer, Board Game Creator
I found a trend of games where despite user frustration and seeming resistance to paying for microtransactions they were still generating profit from those sources(such examples are Killing Floor 2 and Destiny 2). The lack of information regarding how frustration impacted purchase behaviour so I created a prototype to research how frustration impacted player purchase decisions.
I created a board game prototype, designed monetization systems and gathered qualitative data through interview and observation testing.

















